The final project for my ANIM 145 class was a collaboration with my classmates Jordan Allred, Noah Colon, and Scarlet Schulz. We decided on an industrial revolution time period for our workshop.
We each were in charge of modeling, texturing, and importing our own set of assets to a shared Unreal Engine project through Perforce and assembling our own scenes.
The final project for my VRIM 110 class was a collaboration with my classmate Noah Colon. We brainstormed together a story concept for a pair of 30 second videos.
We decided to make a story of a fantasy protagonist that goes to defeat a giant boss, only to find that she is uninterested in battle; instead attempting to learn how to knit.
His video shows the sequence from the perspective of the protagonist, while mine shows the perspective of the giant boss.
- Used Lightroom to take reference photos of tablet and stylus
- 3D modeled and UV unwrapped in Maya
- Textured in Photoshop
- Rendered with Maya Arnold
- Compiled clips in Premiere Pro
I started with a top-down scene layout and some concept sketches. After finalizing my concept, I modelled the scene in Blender, imported it into Unreal Engine, and added lighting to the scene. I acquired and retextured a free model for the cat.
After rendering multiple low resolution test videos and making adjustments, I rendered my final draft in 8k, recorded audio, and compiled the final video in Adobe Premiere Pro.